Gilroy's m59 Reference
Shal'ille



Desc:

The healer's school of spells. These spells help heal the pure at heart. Different spells will help you heal damage, remove harmful magics, and even punish the wicked. Requires the caster to have positive Karma in order to cast the spells. Mysticism will help you become a more powerful healer.

Shalille gets bonuses determined by the area you're in; forests are good, Brax is bad. Your Karma also gives a bonus.

Comments:

Shal'ille is an easy, cheap, and useful school to master. Spells like dazzle and purge are useful for player-versus-player, while Holy Touch, a touch spell, is a very useful spell as a number of monsters throughout Meridian 59 are weak against it. Shal'ille also contains healing spells--which is useful for both PvP and PvE.


Favored Faction: Princess Kateriina
Primary Stat: Mysticism

Any tricks in improving spell percentages?


Purchase from NPC:

Shal'ille

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