Gilroy's m59 Reference
FAQ


Any tips or tricks for player killers?

Player Killer Tools

Robes of the Disciple - Used to increase potency of spells.
Jewel of Froz – Used to increase damage done by weapons and touch spells.
Berserker Ring – Used to increase damage done by weapons and touch spells.
Herald Shield – Used for slight armor bonus and to increase potency of spells.
Orc Shield – Used for very slight armor bonus and to increase potency of Qor spells.
Gauntlets – Offers very slight armor bonus and bonuses to hit targets.
Plate Armor – Single most effective piece of armor in the game.
Mana Circlet – Increases mana pool.
Bow – Used for ranged attacks.
Scrolls – Some scrolls can be used in combat very effectively. Scrolls like Earthquake, Killing Fields, and Dispel Illusion are just a few that I’ll mention.
Wands - Used in similar ways to the scrolls, Fireball and Hold wands are commonly Used.
Chalice Of Rain - Used to rescue you to your home town. Warning, this takes much longer than the actual spell Rescue.

Player Killer Schools

Most commonly, a player killer will have Qor, Faren, Riija, or Shal’ille to compliment Weaponcraft and Kraanan. It is rare to see “pure” mages try their hand a player killing, but it does happen.

Shal’ille
Noteworthy spells:
Detect Evil, Holy Weapon, Resist Acid, Holy Resolve, Rescue, Dazzle, Purify, Qorbane, Truce, Major Heal, and Purge.

Faren
Noteworthy spells:
Touch of Flame, Heat, Shocking Fury, Spider Web, Winds, Blast of Fire, Fireball, Firewall, Explosive frost, Brittle, Earthquake, Lightning Bolt, Shatter, Sand Storm, and Lightning Wall.

Riija
Noteworthy spells:
Anonymity, Feign Death, Shadow Form, Eavesdrop, Forget, Illusionary Firewall, Vertigo, Dement, Denial, Artifice, Evil Twin, Morph, and Elusion.

Qor
Noteworthy spells:
Cloak, Darkness, Detect Good, Unholy Resolve, Acid Touch, Kara’hol’s Curse, Unholy Weapon, Defile, Enfeeble, Poison Fog, Silence, Animate, Curse Weapon, Hold, Shal’ille Bane, Splash of Acid, Blind, Invisibility, and Gaze of the Basilisk.

Advice

Qor
Always use Cloak if you have Qor. This spell will decrease the chances of others tracking your whereabouts. The spell is relatively cheap to cast and lasts a good while, even at lower percentages. This is one of the biggest downfalls that player killers run in to, once everyone knows where you are, usually there is no chance for you to go out again. I have always felt that having the freedom to roam the lands is best for killers, staying in one spot often ends up in the hunter’s favor.

Riija
Use Anonymity if you have Riija. This spell is also somewhat cheap to cast and lasts a fair amount of time even at lower percentages. Used in conjunction with Cloak, you will be less detectable and most will not know who is doing the killing. Although there are ways to counter this effect, it is often more useful than not. If you have Riija, you might also want to use Morph. Again, mobility is key, so if you’re a Riija master, using Elusion is your greatest ally.

Shal’ille
Dazzle is arguably one of the best defensive spells in the game. You can Dazzle multiple targets and still continue to attack your intended subject. It’s a spell no Shal’ille player killer should ever be without. Also using Purge is one of the most effective ways to strip your opponent of any helpful enchantments they may have up and running. This puts them at a gross disadvantage, so you just Dazzle them and go to work. Rescue is also key in making your character mobile. Having a way to escape hunters is an absolute necessity.

Faren
With so many direct damage spells in this school, it hardly seems fair to have spells that resist along side them. Fortunately for Faren mages, they do. Faren also gets a poor man’s hold spell called Spider Web. You would not believe how many times this spell has indirectly caused the deaths of innocent players. By placing this outside a door and then throwing up a Firewall … Well you get what I mean anyway, it’s pure nastiness.

Dirty Tactics

When a character is fighting a monster and is getting down in hit points (you can tell by the screams) you can do a number of different mean things to them. The first is obvious, just march up to them and simply whack them and hope they don’t log in time to live. Another way to do this is to lie in wait with invisibility until the character is emoting a near death scream and then give him a couple of splashes or slashes. You can also morph into some creature that is local to the screen and then surprise them that way. Bows are decent in this aspect, of course if you’re not proficient in fire and archery, it won’t do enough damage. I’ve seen Shal’ille player killers use purge/bow tactics to finish off low hit point characters.


///Arkblade


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